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NPC Generator

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Advanced [show]


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean grey cloak covering his clean studded leather. With bright red hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He struck the Barkeep job and began his own company from there.

Motivation: To be a Unemployed again; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Lance Winchester, Male Human Commoner 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears white cloth garments or leather armor. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Everard Pinkerton, Male Human Fighter 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 50 pp. Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A small bag of saffron. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable.

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Boddynock Murnig, Male Gnome Wizard 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Goblin, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp.


Social Check DCs


Ahrim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His black hair is unkempt and raggedy. This silver eyed westerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ahrim Aid, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Carrie Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a Stetson hat to cover his moderate length blonde hair. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Shepherd in town.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Carrie Wasanthi, Male Half-Elf Bard 6
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1 Minor magic item.


Social Check DCs

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