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NPC Generator

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Advanced [show]


Guy Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Entrepeneur. Flaws: Shy, Disease, Insane. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Guy Teinithra, Male Half-Elf Commoner 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 3000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Left-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He keeps his long red fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Navigator business at a young age. A gifted student he started as a Priest, but he got bored and became a Navigator. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a priest again

Ideals: Optimist. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Left-Handed Timber, Male Tabaxi Bard 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a white suit. His hair is silver and curly. He has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Conrad Ashley, Male Human Monk 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4

Possessions: 3200 gp. Jet (140 gp). Tourmaline (140 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Oblar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Optimist, Logical. Flaws: Insane. Bonds: Enemies. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Oblar Sunmeadow, Male Halfling Cleric 13
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 105 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 3000 gp. Rich purple corundum (600 gp). Pink pearl (50 gp). Golden pearl (50 gp). Pink pearl (50 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Lapis lazuli (7 gp). Iolite (40 gp). Red spinel (50 gp). Amethyst (50 gp). Deep green spinel (50 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his chestnut hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic. Flaws: Addict, Forgetful. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Bucklal Underfoot, Male Halfling Expert 15
Small (3'0") Halfling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 93 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (150 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (2300 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.


Social Check DCs

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