Diggory Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. His white hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Antagonistic, Insane. Bonds: In love. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp.
Hadarai Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Spy uniform and is in decent physical shape. He has wavy auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. In his youth he was a Mayor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Job, Poor. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 3 Alchemist’s fire.
Sapply Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large green mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. With bright red hair and a scraggly beard. His blue eyes are passionate and lively.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. His arcane abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away.
Ideals: Gifted. Bonds: Slave, Religious, Rich, Enemies. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 131 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 4000 gp. Sardonyx (70 gp). Alexandrite (400 gp). Aquamarine (400 gp). Violet garnet (400 gp). Carnelian (70 gp). Lapis lazuli (7 gp). Star rose quartz (70 gp). Amethyst (120 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a small hat to cover his moderate length brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Duergath lived on a farm with his father, near the main road leading to a nearby town. Duergath was born on a far northern forest where he grew up under the tutelage of his father, an expert Barrister. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Immigrant. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1600 sp. 1 Half-Plate.
Yurk Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair and beard is wavy and long. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. After coming to the age of reason, Yurk took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and to clean up the streets
Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp.
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