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NPC Generator

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Advanced [show]


Warryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and expand his business

Ideals: Joker, Gifted, Athletic. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Warryn Pingun, Male Gnome Druid 9
Small (3'8") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills History +4, Performance +6
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Boddynock Scheppen, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 21 (+5)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. Tourmaline (90 gp). Rhodochrosite (14 gp). Jade (90 gp). Emerald (1100 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Torinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His white crest, when down, is lengthy. He has a dull look in his red eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. Torinn was born on a far western mountains where he grew up under the tutelage of his mother, an expert Spy. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Joker. Bonds: Family, Immigrant. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Torinn Daardendrian, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5

Possessions: 1300 gp. Onyx (30 gp). Violet garnet (600 gp). Freshwater pearl (7 gp). Azurite (7 gp). Hematite (7 gp). Deep blue spinel (600 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thradal Broodfist, Male Dwarf Expert 6
Medium (4'5") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Sardonyx (60 gp). Moss agate (8 gp). Carnelian (60 gp).


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey tunic with yellow highlights, and long violet pants that bunch up around his shoes. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: To protect his home; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Family, Criminal record, Guardian. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Ernest Blakeley, Male Human Adept 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Jet (140 gp).


Social Check DCs

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