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NPC Generator

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Advanced [show]


Karg Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Karg Cromwell, Male Half-Orc Druid 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Azzakh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His blue crest is heavily combed to the left. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Azzakh was born in the north. At a young age he loved to build and create. In his 18th year, his parents were killed by a gnolls raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Azzakh Shestendeliath, Male Dragonborn Expert 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white crest is slicked back into a classic pompadour. His red eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Has a crush. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Bard 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white tunic with black highlights, and long white pants that bunch up around his shoes. He has black hair. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Gerald was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Job, Rich, In love. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Willoughby, Male Human Expert 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 19 (+4)11 (+0)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 14
Languages Common, Terran, Abyssal, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +7

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Welber, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he wears tight fitting clothing which further accentuates his frame. His red hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Umpen was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Umpen Welber, Male Gnome Bard 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 300 sp. Amber (40 gp).


Social Check DCs

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