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Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: The child of a Spice Merchant, who enjoyed hunting, Nuraval was taken on many hunting expeditions. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Nuraval Daraln, Male Dwarf Expert 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 106 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 20 (+5)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +8, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Rock crystal (40 gp). Chrysoprase (40 gp). Blue star sapphire (1400 gp). Black star sapphire (1400 gp). Malachite (7 gp). Black star sapphire (1400 gp). Onyx (40 gp). Hematite (7 gp). Jasper (40 gp).


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his flail ready. His lavender fur is lengthy. His eyes are yellow and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Silent In Woods, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anverth's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Logical, Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Anverth Tarkelby, Male Gnome Warrior 5
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Henk Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Job, Poor. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Henk Emsworth, Male Half-Orc Cleric 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. His copper crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He struck the Scribe job and began his own company from there.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, In love. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs

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