Nirgel Glee, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a grey suit. His hair is black and curly. His black unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful slaver made him what he is. Nirgel was born on a far western forest where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the west, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Disease, Antagonistic. Bonds: Immigrant, Family, Mentor. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Star rose quartz (70 gp). 3 Tanglefoot bags.
Thradal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: When he was but 4 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.
Motivation: He loathes his own lifestyle.
Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Chrysoprase (30 gp).
Gale Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He has styled his gray fur well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.
Personality: Eccentric and domineering, Gale will drive conversation. He can't help but pocket interesting objects he comes across
History: The child of western immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He wants to meet his childhood hero; and to pay off his debts
Ideals: Extrovert. Bonds: Attractive, Criminal record, Immigrant, Adventurer, Debt. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 103 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. A silver and pearl hairclip (40 gp). Gold music box (3000 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A necklace of small pink pearls (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Halfling culture. He has all his life been fascinated with music.
History: Kelter hails from a village terrorized by gnolls. When Kelter reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Halfling compassion; and many gnolls want him driven away
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Enemies, Military. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 45000 sp.
Tordek Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his scimitar always slung over his shoulder. His golden hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Carter again; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Disease, Shy. Bonds: Job. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
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