Modean Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His hair is cut close to his head. His gold eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Architect. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp. Gold dragon comb with red garnet eye (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Full Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Torinn Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a white vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. He has red eyes and a white hat with a grey feather.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: Torinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Impeccable. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp.
Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Spy. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the north. Nuraval was born on a far southern forest where he grew up under the tutelage of his father, an expert Spy. After a long history of fighting, Nuraval and his spouse have recently divorced.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Joker. Flaws: Secretive, Antagonistic. Bonds: Immigrant, Family. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
Gomory Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black shirt with thin grey vertical stripes and pastel pants. His brown hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 800 sp.
Raer Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor, and he perpetually has his shortbow ready. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Rich, Military. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 1000 sp. Tiger eye turquoise (15 gp). Sard (30 gp). Peridot (30 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
