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Advanced [show]


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Barendd was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Military, Enemies. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Barendd Dankil, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Nature +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has a slight overbite and is overall scrawny. He has done his best to style his yellow fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Someone believes him a fraud; and a rival would like him out of the picture

Flaws: Addict. Bonds: Attractive, Criminal record, Slave, Adventurer, Enemies. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Nimble Of Clay, Male Tabaxi Commoner 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Jet (140 gp). 1 Minor magic item.


Social Check DCs


Aramil Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports white clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. He has gleaming, smiling green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He is a Hag in disguise. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Aramil Jenkins, Male Half-Elf Paladin 12
Medium (5'5") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 200 pp. Moss agate (9 gp). Iolite (40 gp). Hematite (9 gp). Rock crystal (40 gp). Obsidian (9 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûshrat Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Dûshrat was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Dûshrat was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dûshrat's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Dûshrat Morton, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Giant, Celestial
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 200 gp. Coral (70 gp). Peridot (70 gp). Pink pearl (70 gp).


Social Check DCs


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light brown in addition to tight pants. His brown fur is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Criminal record. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

River On the Mountaintop, Male Tabaxi Warrior 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Aquan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 250 gp. Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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