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NPC Generator

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Advanced [show]


Hunter England, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is generally well dressed albeit a few years behind the times. He wears his blonde hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Hunter England, Male Human Rogue 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 8 (-1)9 (-1)
Skills Religion +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears silk and lounges about seductively, and his gloved hand is found clutching a hammer. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Adrik was born on a far western mountains where he grew up under the tutelage of his father, an expert Masseuse. He was granted arcane powers by his dying sister.

Motivation: Regain custody of his son; and he's in love

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 220 gp.


Social Check DCs


Balimaar Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. He has wavy blonde hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was born into a rich family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Barber for hire.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Balimaar Drover, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Hematite (5 gp).


Social Check DCs


Olrok Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olrok grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olrok. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Fearful. Bonds: Attractive, Nature, Criminal record. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Olrok Kent, Male Half-Orc Warlock 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: He was born in the south. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Balimaar Kendal, Male Human Adept 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 150 gp.


Social Check DCs

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