Gilbert Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His brown hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Half-Elven compassion.
Ideals: Optimist, Professionalism. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Berrian Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has blonde hair. His blue unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his father was called into army service. Berrian was born on a far northern plains where he grew up under the tutelage of his father, an expert Spice Merchant. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Secretive, Shy. Bonds: Military, Immigrant. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Blue quartz (6 gp).
Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut jaggedly and amateurishly. This violet eyed southerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Slave. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: 60 pp. 1 Minor magic item.
Ghaliver Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Roofer. His red hair is long and unkept. His fierce blue eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Roofer like his mother before him.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Flaws: Ugly, Fearful, Mundane. Bonds: Immigrant, Job, In love. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 16 (+3) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Dwarven, Abyssal, Gnome
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (1200 gp). Golden yellow topaz (1200 gp).
Boddynock Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is auburn and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Boddynock was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 97 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (400 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
