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Advanced [show]


Guy Huxley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple tan robe with black stripes complete with hood. His long blonde hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Depressed. Bonds: Immigrant, Rich, Attractive, Military. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Huxley, Male Human Barbarian 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Goblin, Ignan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Forcas Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his glaive. He wears his red hair down. His eyes are white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Depressed. Bonds: Adventurer, Criminal record, Rich. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Forcas Obscure, Male Tiefling Aristocrat 5
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. Star rose quartz (70 gp). White opal (400 gp). Alexandrite (900 gp). Malachite (12 gp).


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His blonde hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Faran took refuge in the large cave and found the beat up shortbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Faran Fastfoot, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Servant, but he was a colossal failure. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Oblar Elderberry, Male Halfling Sorcerer 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Moss agate (15 gp). Bloodstone (20 gp). Rich purple corundum (800 gp). 1 Minor magic item.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his long red fur kept up in a rat tail. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Drifting Wind, Male Tabaxi Cleric 16
Medium (5'2") Tabaxi, Neutral Evil (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Deception +6, Medicine +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Dwarven, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 11000 gp.


Social Check DCs

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