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NPC Generator

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Advanced [show]


Anverth Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Anverth isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Criminal record, Military, Slave. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Anverth Ningel, Male Gnome Expert 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp.


Social Check DCs


Bernard Sheldon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear red tank tops with white pants. He wears his black hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Bernard Sheldon, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Brass mug with jade inlays (300 gp). 1 Good lock.


Social Check DCs


Hirrathak Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brass crest. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hirrathak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Hirrathak Turnuroth, Male Dragonborn Monk 11
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 9
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)16 (+3) 13 (+1)16 (+3)
Skills Insight +5, Performance +7
Senses Passive Perception 11
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 80 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy. He has black eyes and a pastel hat with a green feather.

Personality: He can speak with the recently deceased. A true patriot, Chem would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. When Chem reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chem fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Military. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Chem Failure, Male Tiefling Barbarian 15
Medium (5'1") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 91 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)19 (+4) 13 (+1)18 (+4)
Skills Religion +9, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Dwarven, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 400 pp. Rhodochrosite (12 gp). Aquamarine (1200 gp). Azurite (12 gp). Pink pearl (50 gp). Tourmaline (50 gp). Onyx (60 gp). Silver pearl (50 gp). Violet garnet (1200 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Star ruby (500 gp). Jacinth (5000 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. He wears his golden hair down. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Varis Xistsrith, Male Elf Cleric 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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