Travok Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Blacksmith soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Rivaan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, and he perpetually has his hammer ready. He sports a flattop crest cut. His skin is flawless and his red eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hammer use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Logical. Bonds: Attractive, Guardian, Slave, Enemies. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 14000 sp. Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (2000 gp). Embroidered and bejeweled glove (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).
Az-Rans Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears bulky grey painted plate armor, he is not a threatening figure. His hair is brown and very short. His hazel eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Az-Rans and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Az-Rans discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Az-Rans fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Flaws: Shy, Fearful, Disease. Bonds: Adventurer, Job. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp. Red garnet (60 gp).
Oren Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man usually wears his blue robe and has his crossbow always slung over his shoulder. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Oren was raised in a hard working conservative environment. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Bookbinder.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp.
Miles Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy brown suit. His auburn hair is kept up in a ponytail inside a small hat. His green eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Server, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He has achieved small success as a Masseuse.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor, Job, Religious. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1300 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
