Goroth Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is golden and curly. His violet eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Map Maker, his mother struggled to pay the bills. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and an old rival family wants him found
Flaws: Ugly, Fearful. Bonds: Poor, Slave, Family, Has a crush. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp).
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses like a well dressed Merchant does. He has shaved his head bald. He has green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He worked as a nervous Merchant and found it very stressful. Some 9 years later his spouse died after the birth of his son. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and many dire rats want him driven away
Ideals: Optimist. Bonds: Job, In love, Religious, Enemies. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 89 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1600 gp.
Guy Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy blonde hair. He has a dull look in his gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Assassin business at a young age. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Assassin
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Red-brown spinel (70 gp). Lapis lazuli (5 gp). Black pearl (1300 gp). Malachite (5 gp). Star ruby (1100 gp). Deep blue spinel (1300 gp). Zircon (40 gp). Onyx (40 gp). Violet garnet (1300 gp).
Morthos Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky pastel painted plate armor. His long brown hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Deep Scion in disguise. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 92 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 20 (+5) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Celestial, Dwarven, Sylvan, Infernal, Auran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. 1 Medium magic item.
Wrenn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears dark leathers with embroidery, marred by beers. His silver hair is cut jaggedly and amateurishly. This brown eyed southerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Wrenn was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and he's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Shy. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 cp. 1 Minor magic item.
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