Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His red fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Cartwright, his father struggled to pay the bills. A freak accident while working with his Cartwright father left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Pandjed Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Map Maker does. His blue crest is braided into rings. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has worked as a Map Maker like his mother before him.
Motivation: Expand his business; and he desires power and/or immortality
Bonds: Job, Attractive, Has a crush, Adventurer, Mentor. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 3d4+5, Ranged +7 / 3d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp.
Glûk Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely tan suit with violet socks and a vest with buckled shoes. His blonde hair is styled in orderly dreadlocks. His eyes are violet.
Personality: Eccentric and domineering, Glûk will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Extrovert, Artistic. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.
Fenriz Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Criminal record, Enemies. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Alexandre Reid, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it and is in decent physical shape. He wears a deerstalker hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp.
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