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NPC Generator

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Advanced [show]


Caeldrim Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf, and he perpetually has his club ready. He wears his white hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Priest, Caeldrim learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Family, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Solvenstein, Male Half-Elf Monk 13
Medium (5'5") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Athletics +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +4

Possessions: Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Old masterpiece painting (1500 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Tethren Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered morningstar and tarnished lance as well. His brown hair is matted, messy, and big. He has gold eyes.

Personality: Eccentric and domineering, Tethren will drive conversation. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Tethren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tethren's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Fighting, Extrovert. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Tethren Intellect, Male Tiefling Expert 11
Medium (5'0") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Insight +3, Investigation +6
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean pastel cloak covering his clean studded leather. He has done his best to style his blonde hair to look like a famous performer. His eyes are amber and beady.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Bowyer again; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Disease, Racist. Bonds: Job. Occupation: Server

Voice: Russian accent

Attributes [hide]

Arnold Prescott, Male Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and likes to wear black tank tops with grey pants. His right hand appears badly burned and disfigured. His red hair is smooth and relatively long. This brown eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Norman was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Disease, Hedonist. Bonds: Adventurer. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Harper, Male Human Bard 9
Medium (6'2") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 11 (+0)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 2000 gp. Emerald (1400 gp). Jet (160 gp). Pink pearl (160 gp). Chalcedony (70 gp).


Social Check DCs


Nithther Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His top hat is riddled with cuts and holes. His gold eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Nithther was raised in a hard working conservative environment. Nithther was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nithther decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Nithther Vangdondalor, Male Dragonborn Warrior 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 160 gp. Freshwater pearl (8 gp).


Social Check DCs

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