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Advanced [show]


Ombul Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Blacksmith does. His white hair is singed and shortened. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ombul Nimblefingers, Male Halfling Wizard 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Elaim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His black hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Elaim grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Disease. Bonds: Poor, In love, Attractive, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Elaim Glanhig, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Thamuz Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak, and sports empty pouches on his belt. His hair is purple, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Thamuz studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamuz Ignominy, Male Tiefling Commoner 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green costume with the symbols of the four houses of cards on his torso. His black fur is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Cask was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Religious. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cask Mirror, Male Tabaxi Cleric 8
Medium (6'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Amethyst (50 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His beige fur is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Sun Running, Male Tabaxi Aristocrat 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Medicine +2, Performance +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs

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