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NPC Generator

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Advanced [show]


Left-Handed Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the south. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Pacifist, Gifted. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Left-Handed Shoe, Male Tabaxi Wizard 17
Medium (5'7") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 101 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Athletics +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 5000 gp. Jeweled electrum ring (2000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate brass dragon egg (90 gp). A roughly beaten golden orb (160 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Baradad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His scarlet crest is knotted and matted. His eyes, though not visible through his cowl, are gold.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north. Baradad was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carter. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Immigrant. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Baradad Wystongjiir, Male Dragonborn Wizard 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1200 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Theriatis Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and very short. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Flaws: Insane. Bonds: Adventurer, Rich, Nature, Slave. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Theriatis Watson, Male Half-Elf Commoner 10
Medium (5'0") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1600 gp. Chrysoprase (30 gp). Jade (70 gp). Jet (70 gp). Peridot (30 gp). Moonstone (30 gp).


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Boddynock was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Rich. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Boddynock Lingenhall, Male Gnome Cleric 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Trey Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Adventurer. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Philantrophist, Gifted. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Trey Atherton, Male Human Fighter 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Healer’s kit.


Social Check DCs

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