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Advanced [show]


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Military, Rich, Adventurer. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Alberich Bigtoe, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Ivellios Amastacia, Male Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His brown hair is singed and shortened. He has a dull look in his violet eyes.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ivellios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Ivellios Amastacia, Male Elf Fighter 6
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Traubon Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears tan trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Traubon was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Optimist, Logical, Athletic. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Traubon Bloodkith, Male Dwarf Adept 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 18 (+4)8 (-1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Zepar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his purple hair in a pixie cut. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Gifted. Flaws: Addict, Disease. Bonds: Poor. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Fluke, Male Tiefling Paladin 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)19 (+4) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Wymar hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Wymar Stanford, Male Human Ranger 7
Medium (5'5") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs

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