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NPC Generator

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Advanced [show]


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His silver hair and beard is wavy and long. His hazel eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Has a crush, Adventurer, Military, Slave. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Odo Altham, Male Human Rogue 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely green suit with pastel socks and a vest with buckled shoes. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Carter job and began his own company from there.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Cockaby Dunben, Male Gnome Rogue 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1 Hourglass.


Social Check DCs


Braak Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Sailor. His hair is white and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Sailor like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Impulsive, Insane. Bonds: Job, Enemies, Immigrant. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Braak Stanley, Male Half-Orc Aristocrat 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Deep green spinel (90 gp). Hematite (15 gp). Tourmaline (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Heian Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He became a Stableman soon after.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Immigrant, Job. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Heian Iathrana, Male Elf Rogue 8
Medium (5'3") Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 40 pp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly hand crossbows and ceremonial daggers. His golden hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: He loves telling others what to do and how they should feel about things. Kelter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Bonds: Attractive, Criminal record, Family, Immigrant. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Kelter Underfoot, Male Halfling Wizard 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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