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Advanced [show]


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Doctor. He is lazy and tries to find solutions quickly.

History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A strong sense of loyalty to Dwarven people; and wants to open a new tavern

Flaws: Lazy, Racist. Bonds: Attractive, Job, Family, Enemies. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oskar Daerdahk, Male Dwarf Expert 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Delg Fireforge, Male Dwarf Ranger 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Immeral Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with red colored cloaks and clothing. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Slaad in disguise. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Immeral Staurheim, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kellen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely black suit with brown socks and a vest with buckled shoes, and a wedding ring on his left hand. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Kellen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kellen's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Sabotage a competitor; and to be a mortician again

Flaws: Hedonist, Ugly, Antagonistic. Bonds: In love, Job. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Kellen Gimlen, Male Gnome Paladin 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)13 (+1) 15 (+2)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Silvo Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Silvo is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Silvo Hilltopple, Male Halfling Warrior 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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