Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His black fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: To share knowledge with the world.
Ideals: Artistic, Gifted, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Baker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Randal Gracey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing a long, green cloak. He has a hunchback. He wears his silver hair down. He wears an eyepatch.
Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Randal studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.
Motivation: He's attracted to the PC; and someone believes him a fraud
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Has a crush, Rich, Enemies. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Large well-done wool tapestry (200 gp).
Adrik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a son. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Poor, Guardian, In love. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Simple lock.
Direcris Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His black crest is heavily combed to the left. His eyes are likewise gold. His teeth are white and perfect.
Personality: Eccentric and domineering, Direcris will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Direcris lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 12000 cp. Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp).
Crampernap Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His hair, while still mostly black, has prominent grey streaks. He has several tiny sapphire earrings on each ear.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Fisher in town.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Job, Attractive. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 100 gp. 1 Thunderstones. 3 Antitoxin. 1 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!