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Advanced [show]


Arjhan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. His gold crest is matted, messy, and big. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a dire rats raid, leaving Arjhan alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Arjhan Lhamboldennish, Male Dragonborn Druid 12
Medium (6'6") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Animal Handling +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is blonde. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family When Fargrim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Smoking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Laborer for hire.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Mentor, Nature. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Smoking In the Wind, Male Tabaxi Druid 7
Medium (6'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 12000 sp. A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a colorful flower in his brown hair. His silver eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Glassblower. Flattery will make him almost putty in your hands.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Mercenary, but he got bored and became a Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Fenriz Carrion, Male Tiefling Ranger 18
Medium (6'9") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 158 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)19 (+4) 12 (+1)13 (+1)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Terran, Celestial
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15032

Possessions: 1800 pp. Peridot (80 gp). Freshwater pearl (16 gp). Aquamarine (400 gp). Sard (80 gp). Chalcedony (80 gp). Obsidian (16 gp). Pink pearl (70 gp). Peridot (80 gp). White pearl (70 gp). Carnelian (80 gp). Sardonyx (80 gp). Lapis lazuli (16 gp). Malachite (16 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Amethyst (70 gp). Lapis lazuli (16 gp). Onyx (80 gp). White pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mantus Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes are black.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mantus Doubt, Male Tiefling Druid 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)19 (+4) 14 (+2)16 (+3)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 100 gp.


Social Check DCs

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