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Advanced [show]


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His head has been shaved. His ears are large.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Ranger 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Lamlis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy tan pantaloons and a white scarf. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Lamlis was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Family, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Lamlis Tiltathana, Male Elf Fighter 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is kept up in a ponytail inside a Stetson hat. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Glim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Optimist. Bonds: Attractive, Family, Religious, Enemies. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Glim Maekkelferce, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)17 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Efferil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a brothel owner, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, In love, Mentor, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Efferil Liadon, Male Elf Aristocrat 10
Medium (4'8") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 90 pp. Rhodochrosite (7 gp). Deep green spinel (150 gp).


Social Check DCs


Barendd Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly black, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Architect, who enjoyed hunting, Barendd was taken on many hunting expeditions. A freak accident while working with his Architect father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Barendd Stoutale, Male Dwarf Aristocrat 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 52 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 600 gp.


Social Check DCs

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