Quarethon Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His black crest is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Quarethon was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Valafar Random, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean violet cloak covering his clean studded leather. He wears a small hat to cover his moderate length black hair. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Gifted, Fighting, Athletic. Flaws: Ugly, Lazy. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (1500 gp).
Naill Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in black turtlenecks beneath a blue coat with white slacks. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. Naill was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naill decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 3 years.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Military, Criminal record, Slave. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp.
Medrash Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a white suit. He has wavy silver crest. His gold eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Medrash would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a dire rats raid, leaving Medrash alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Medrash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Disciplined. Bonds: Military, Poor, Enemies. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 136 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Elven, Gnoll, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item.
Carrie Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. He has wavy white hair. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Military, Family. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1400 gp. Moss agate (5 gp). Carnelian (50 gp). Peridot (50 gp). Golden yellow topaz (1400 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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