Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: This man loves painting and to teach people painting more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Caeldrim was born with his father's beautiful face. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his brother; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Bonds: Attractive, Slave, Family, Rich. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 2000 gp. Aquamarine (1400 gp). Silver pearl (160 gp). Citrine (50 gp). Golden yellow topaz (1400 gp). Emerald (700 gp). Fiery yellow corundum (700 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Bloodstone (50 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is kept up in a ponytail inside a deerstalker hat. His black eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He takes great joy in being the best Farmer in town.
History: Melech was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Farmer.
Motivation: Doesn't want to be a Farmer and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Rich purple corundum (1300 gp). Blue quartz (14 gp).
Dabbledob Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his pastel robe and has his shield always slung over his shoulder. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the east, but his parents moved at a very young age to the west. After coming to the age of reason, Dabbledob took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Gifted. Bonds: Rich, Immigrant, Family. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1 Small steel mirror.
Hoshgrish Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. His black hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Doctor, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Hoshgrish has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Ugly, Addict, Secretive, Disease. Bonds: Adventurer, Poor. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1300 gp.
Erias Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He prefers to wear black clothing when he does not wear armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Map Maker and found it very stressful. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Smoky quartz (40 gp). Red-brown spinel (80 gp). Eye agate (8 gp). Moss agate (8 gp).
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