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NPC Generator

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Advanced [show]


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and prefers to wear blue clothing when he does not wear armor. His left leg appears badly burned and disfigured. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: Tod was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Ruler soon after.

Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Insomniac, Fearful. Bonds: Job, Religious. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Tod Brightmoon, Male Halfling Expert 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized jet on his left hand. His orange fur is kept up in a ponytail inside a broad hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sun hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of illithids; and he has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Enemies. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Sun Of Winter, Male Tabaxi Barbarian 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Rock crystal (70 gp).


Social Check DCs


Paymon Glory, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His black hair is greasy and uncared for. His red eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Paymon Glory, Male Tiefling Expert 12
Medium (5'11") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Rhodochrosite (10 gp). Malachite (10 gp). Peridot (20 gp). Rose (20 gp). Eye agate (10 gp). Moss agate (10 gp). Coral (70 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Wymar was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Attractive, Religious, Family, Nature. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Wymar Hamilton, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Orthog Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Farmer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orthog took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has drifted from career to career and currently works as a Farmer.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature, Rich. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Orthog Dumph, Male Half-Orc Expert 17
Medium (5'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 62 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 6000 gp. Black star sapphire (1300 gp). Sard (20 gp). Jet (150 gp). Violet garnet (1400 gp). White pearl (150 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Chalcedony (20 gp). Deep green spinel (150 gp). Red spinel (150 gp). Tiger eye turquoise (14 gp). Chrysoberyl (150 gp). Moonstone (20 gp). Sard (20 gp). Emerald (1300 gp). Golden yellow topaz (1400 gp). Chalcedony (20 gp).


Social Check DCs

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