Ogthrak Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. Ogthrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Ogthrak was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He desires power and/or immortality; and his religion dominates his actions
Flaws: Disease, Hedonist. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 17)
Armor Class 14
Hit Points 62 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 10000 gp. An abacus with copper, silver and gold markers (60 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (60 gp). Jeweled electrum ring (5000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (200 gp). Silver ewer (20 gp). Golden circlet with four aquamarines (1000 gp).
Eberk Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this northern man wears a fancy tan suit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Joker, Logical, Fighting. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Megged Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long auburn hair reaches down to his waist. His fierce gray eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: Megged lived on a farm with his mother, near the main road leading to a nearby town. One day when Megged was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Megged was heart-stricken from the event, and his father started working long hours to provde for them. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Flaws: PTSD. Bonds: Adventurer, Family, Religious. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Leucis Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His hair is brown and curly. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 350 gp. 1 Silver holy symbol.
Heian Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish brown hair is in a traditional bowl cut. His amber eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heian was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Family. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 100 gp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
