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NPC Generator

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Advanced [show]


Nuraval Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: Nuraval was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Justice. Bonds: Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Nuraval Glanhig, Male Dwarf Bard 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Aramil Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Impeccable, Opinionated. Flaws: PTSD. Bonds: Adventurer. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Aramil Suithrasas, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized grey coat and is in decent physical shape. His fur is orange and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. He struck the Barrister job and began his own company from there.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Slave. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Shifting Shoe, Male Tabaxi Warlock 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 8000 cp. 1 Silk rope.


Social Check DCs


Ghaliver Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears black leather gloves, a black jacket, and tight pants. He is tall, broad shouldered and powerfully built. He is bald on top and has large golden tufts of hair around his ears. His eyes are brown and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Ghaliver Greenleaf, Male Halfling Adept 9
Small (2'10") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 90000 cp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1600 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has golden hair. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: Ozyman was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Joker, Justice, Persistence, Entrepeneur. Bonds: Job. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Ozyman Jamjar, Male Halfling Expert 14
Small (3'3") Halfling, Lawful Good (CR 14)
Armor Class 15
Hit Points 52 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (800 gp). 1 Medium magic item.


Social Check DCs

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