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Advanced [show]


Gennal Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gennal was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Insane, Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Gennal Cithreth, Male Elf Adept 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp.


Social Check DCs


Arannis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He has gray eyes and a yellow hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: Born in the north to a Actor, Arannis learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Criminal record, Job. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Arannis Ofandrus, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a blue suit, yellow shirt, and blue tie. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Justice, Fighting. Flaws: Insane. Bonds: Criminal record. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Thomas Marston, Male Human Adept 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp.


Social Check DCs


Pûg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a hunchback. He sports a flattop hair cut. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pûg took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Pûg Dudley, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Onyx (60 gp).


Social Check DCs


Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and black robe with the hood down, and he perpetually has his dagger ready. He wears his bronze crest up. His eyes are likewise red. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norkruuth hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Professionalism, Extrovert. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Norkruuth Verthisathurgiesh, Male Dragonborn Rogue 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 340 gp.


Social Check DCs

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