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Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. His hair, while still mostly chestnut, has prominent grey streaks. He has violet eyes and a tan hat with a grey feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Map Maker, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Immigrant, Nature, Mentor. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Monk 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills Persuasion +1, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Deep green spinel (70 gp).


Social Check DCs


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan armored body suit, with a simple black line shooting up and back down. His scarlet crest, when down, is lengthy. This red eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Has a crush. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Paladin 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Tourmaline (90 gp). Sard (70 gp). Banded agate (9 gp).


Social Check DCs


Manfred Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and sports violet clothing, slightly heavier than average wear. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Hart, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tordek Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His blonde hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Fisher business at a young age. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Fisher job and began his own company from there.

Motivation: To be a Mercenary again; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Tordek Glanhig, Male Dwarf Ranger 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 24000 cp.


Social Check DCs


Mozikth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man has the majority of his body covered in plate. His clothes are grease stained in places. His crest is green and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to protect his home

Flaws: Insomniac, Emotional. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Mozikth Turnuroth, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 700 sp.


Social Check DCs

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