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Advanced [show]


Skamos Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He keeps his long red hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and tiefling compassion

Ideals: Philantrophist, Fighting. Flaws: Fearful, Racist. Bonds: Poor, Attractive. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Skamos Anarchy, Male Tiefling Paladin 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Edin Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Ur-Edin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ur-Edin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and he has decided he is irredeemable

Ideals: Opinionated, Entrepeneur, Fighting. Bonds: Criminal record. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Ur-Edin Pinkerton, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Burgell Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Barkeep does. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Burgell was born in the south. At a young age he loved to build and create. A gifted student he started as a Adventurer, but he got bored and became a Barkeep. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Persistence. Flaws: Shy, Fearful, Insomniac. Bonds: Job. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Burgell Rofferton, Male Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a slight overbite and is overall scrawny. His auburn hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Fearful, Disease. Bonds: Job, Family. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Fonkin Turen, Male Gnome Ranger 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Knight, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Knight, Beloril learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Dwarven people; and he's looking for his big break

Flaws: Ugly, Disease, Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Beloril Bloodkith, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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