Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long black fur is drawn into a two foot long braid. His copper eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Logical, Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Family. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 160 pp.
Warryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Shy, Insane, Fearful. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Oskar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered sword and tarnished kukri as well. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Insomniac, Fearful. Bonds: Military. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Amber (60 gp). Onyx (60 gp). Brown-green garnet (60 gp).
Ghesh Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light green in addition to tight pants. His copper crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Fisher, who enjoyed hunting, Ghesh was taken on many hunting expeditions. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and to reunite with his old friends
Ideals: Pacifist. Flaws: Insane. Bonds: Adventurer, Nature, Job, Family. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1600 gp. Black pearl (500 gp). Blue star sapphire (1500 gp). Chrysoberyl (60 gp). Moss agate (6 gp). Banded agate (6 gp). Rhodochrosite (6 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
Thorpe Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.
History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Religious. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 400 gp.
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