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NPC Generator

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Advanced [show]


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Chad Cholmondeley, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 1 Tanglefoot bags. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey tunic with violet highlights, and long green pants that bunch up around his shoes. He has styled his cinnamon fur well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. River took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Enemies. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

River In the Wind, Male Tabaxi Adept 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Krusk Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has styled his silver hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Krusk Fawcett, Male Half-Orc Aristocrat 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Adrik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long grey pants that bunch up around his shoes. He carries with him a set of daggers on his belt, each one with a amber on the hilt. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Cook, but he got bored and became a Gardener. He inherited the family business which he has now maintained for 13 years.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Adrik Rubyeye, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp. 1 Good lock.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has a very tight haircut. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of eastern immigrants he idolized his father. He has had some formal poetry training, and achieved minor success. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Has a crush. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Barclay, Male Human Rogue 2
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp. Rhodochrosite (15 gp). Blue quartz (15 gp). Violet garnet (400 gp).


Social Check DCs

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