Gimurt Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, wearing green shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His golden hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the east to a Carter, Gimurt learned a great deal about his mother's area of expertise. He worked as a nervous Carter and found it very stressful. He has never given up on his dancing dream.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and wants to raise his children well
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Rich purple corundum (1100 gp). Moss agate (13 gp). Deep blue spinel (1400 gp). Star rose quartz (80 gp). Pink pearl (120 gp). Smoky quartz (80 gp). Brown-green garnet (120 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a grey suit. His white hair is knotted and matted. His eyes are a pleasant brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Logical. Bonds: Immigrant, Poor, Enemies. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 260 gp.
Traki Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky black painted plate armor. He keeps his long brown hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. Silver comb with moonstones (400 gp). Solid gold idol (1100 gp).
Tarhun Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red deerstalker hat and red clothes. His deerstalker hat is riddled with cuts and holes. His gold eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He plays an instrument quite well.
History: When he was but 3 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Merihim Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly blue, has prominent grey streaks. This silver eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
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