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NPC Generator

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Advanced [show]


Dalgal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy white suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Flaws: Cynical, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Dalgal Torunn, Male Dwarf Rogue 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Altho Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a grey scarf. He is bald on top and has large chestnut tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Gifted from a young age, Altho studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and to reunite with his absent mother

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Altho Porridgepot, Male Halfling Druid 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills History +5, Insight +6
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 800 sp.


Social Check DCs


Thradal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His white hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Thradal lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Thradal Daerdahk, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 3000 cp.


Social Check DCs


Aust Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the four houses of cards on his torso. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. His hair is golden and curly. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Aust took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Aust Amakiir, Male Elf Warlock 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs


Pikar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pikar took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Pikar Smoothhands, Male Halfling Warlock 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. Smoky quartz (50 gp). White opal (1500 gp). Blue sapphire (1500 gp). Tourmaline (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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