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Advanced [show]


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His long red hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Locksmith, Joser learned a great deal about his mother's area of expertise. He worked as a nervous Locksmith and found it very stressful. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Cynical. Bonds: Rich, Immigrant, Job. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Joser Shadowquick, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Smoky quartz (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Faran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish chestnut hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.

Personality: Overbrimming with self-confidence, Faran isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Faran Nimblefingers, Male Halfling Commoner 12
Small (3'0") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His hair is white and curly. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. He worked as a nervous Ploughman and found it very stressful. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He wants revenge against brigands; and expand his business

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Radomir Warmwater, Male Halfling Commoner 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Emerald (1400 gp). Sardonyx (80 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Paggen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His white hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Actor, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Paggen Folkor, Male Gnome Adept 13
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 63 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Insight +5, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 pp. Tiger eye turquoise (15 gp). Pink pearl (140 gp). Chrysoberyl (140 gp). Hematite (15 gp). Azurite (15 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Freshwater pearl (15 gp). Chrysoberyl (140 gp). Malachite (15 gp).


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his golden hair in a pixie cut. His eyes are likewise gray.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Uraim was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Uraim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Extrovert, Persistence. Bonds: Mentor, In love, Adventurer. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Uraim Hammerstone, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs

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