Tricking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown fur. His eyes are amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 7 years old his parents immigrated from the south. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Immigrant, Debt. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Onyx (50 gp). Coral (160 gp). Banded agate (13 gp). Amber (160 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His golden hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 31000 sp. 1 Minor magic item.
Cockaby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair is still thick. His eyes are a pleasant amber.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Seamstress.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 65 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 2000 gp. Deep blue spinel (300 gp). Red garnet (70 gp). Rhodochrosite (5 gp). Violet garnet (300 gp). Golden pearl (70 gp). Iolite (20 gp). Azurite (5 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Azurite (5 gp). Obsidian (5 gp). Onyx (20 gp). Zircon (20 gp). Red garnet (70 gp). 1 Medium magic item.
Mozikth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He keeps his long copper crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Herbalist.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Gildmak Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing black shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. A true patriot, Gildmak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Gildmak was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Shy. Bonds: Attractive, Slave, Military, Poor. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Lapis lazuli (4 gp). Rhodochrosite (4 gp). Black star sapphire (700 gp). Moss agate (4 gp).
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