Bagabug Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 40 pp.
Azdûsh Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Barkeep. He has done his best to style his red hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Azdûsh has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp.
Dynamic Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a white vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no fur. His yellow eyes peer out from beneath his deerstalker white hat.
Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly, Addict. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1600 gp. Freshwater pearl (13 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. His copper crest is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Mozikth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mozikth's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mozikth and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Professionalism, Fighting. Bonds: Immigrant, Criminal record, Mentor. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
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