Gilbert Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His black hair is singed and shortened. His eyes are brown and catlike.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Opinionated, Logical. Flaws: Ugly, Insane. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Alexandrite (600 gp). Golden pearl (100 gp). Deep green spinel (100 gp). Smoky quartz (30 gp). Deep blue spinel (600 gp). 1 Minor magic item.
Aelar Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Poor, Job, Family. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 71 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (1000 gp). A roughly beaten golden orb (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black tunic with tan highlights, and long green pants that bunch up around his shoes. His cinnamon fur is unkempt and raggedy. He has gleaming, smiling amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, River would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. River was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military, Religious, Enemies. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 9000 sp.
Jak Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Bonds: Rich, Attractive, Military, Religious. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Fulbar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a small bristly mustache and wavy white hair. His amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and many brigands want him driven away
Flaws: Ugly, Addict. Bonds: Family, Religious, Enemies. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Alexandrite (800 gp). Blue quartz (4 gp). Banded agate (4 gp). Chrysoberyl (90 gp). Golden yellow topaz (800 gp). Freshwater pearl (4 gp). Star rose quartz (60 gp). Blue quartz (4 gp). Black pearl (800 gp). Moss agate (4 gp). Red spinel (90 gp). Golden yellow topaz (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
