Great Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his brown robe and has his crossbow always slung over his shoulder. His red fur is lengthy. He has gleaming, smiling hazel eyes.
Personality: Great is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Gardener profession.
History: Great lived on a farm with his mother, near the main road leading to a nearby town. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Flaws: Depressed, Insomniac. Bonds: Job, Family, Adventurer. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 13000 sp.
Valafar Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Valafar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2200 sp. Eye agate (16 gp).
Fibblestib Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky yellow painted plate armor. He wears his chestnut hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a Engraver soon after.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 700 gp.
Gardain Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely grey suit with green socks and a vest with buckled shoes. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.
Personality: This man loves dancing and to teach people dancing more than just about anything. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp.
Conrad Reed, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a Roofer, his mother struggled to pay the bills. He worked as a nervous Beggar and found it very stressful. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Family, Poor. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
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