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NPC Generator

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Advanced [show]


Godfrey Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. His hair is cut close to his head. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he is greedy

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Godfrey Blum, Male Half-Elf Warrior 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dean Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His brown hair, when down, is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Dean studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Rich, Job, Family, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Dean Bradshaw, Male Human Bard 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 10 pp.


Social Check DCs


Dagger Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy lavender fur. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Dagger Of Snakes, Male Tabaxi Bard 12
Medium (5'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 14
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His tied-back hair is blonde. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Mortician. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Tanner, but he got bored and became a Mortician. He has worked as a Mortician like his father before him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Dimble Pingun, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Veit Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his blonde hair down. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Adventurer, who enjoyed hunting, Veit was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Veit Gorunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Bullseye lantern.


Social Check DCs

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