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NPC Generator

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Advanced [show]


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He very much looks the part of a Glassblower. His whole body is exceptionally muscular. His blonde hair has been sun bleached extensively. His eyes are blue and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Barendd hails from a village terrorized by illithids. His childhood dream was to be a Adventurer, but he was a colossal failure. He struck the Glassblower job and began his own company from there.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Barendd Goldfinder, Male Dwarf Cleric 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Peridot (80 gp). Rich purple corundum (500 gp). Lapis lazuli (4 gp). Red garnet (90 gp). Azurite (4 gp). Golden yellow topaz (600 gp). Amethyst (90 gp). Emerald (500 gp). Rhodochrosite (4 gp).


Social Check DCs


Traubon Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. He is bristling with hidden weapons, mostly scythes and warhammers. His black hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.

Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast forest. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was always very intelligent and has formed a secret society of specialists.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Addict, Secretive. Bonds: Criminal record, Nature. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Foamtankard, Male Dwarf Bard 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Broce Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair, while still mostly blonde, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Immigrant, Religious. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Broce Munggen, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp.


Social Check DCs


Raymond Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His chestnut hair is braided into rings. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: Born in the south to a Interpreter, Raymond learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Artistic, Impeccable. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Raymond Spalding, Male Human Paladin 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Jade (160 gp).


Social Check DCs


Berrian Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His red hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Pacifist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Berrian Goltorah, Male Elf Wizard 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs

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