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Advanced [show]


Nutae Horineth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy brown pantaloons and a white scarf. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast plains. A freak accident while working with his Body Guard mother left him crippled. He was granted arcane powers by his dying sister.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Nutae Horineth, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Jade (160 gp). Freshwater pearl (11 gp). Silver pearl (160 gp).


Social Check DCs


Zepar Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries a battered sword and tarnished lance as well. His blue hair is still thick. His gold eyes peer out from beneath his Stetson yellow hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Fighting. Flaws: Insomniac, Shy, Antagonistic. Bonds: Family. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Zepar Anger, Male Tiefling Aristocrat 5
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Kûga Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length white hair. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Kûga grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Kûga Hale, Male Half-Orc Barbarian 14
Medium (5'5") Half-Orc, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 116 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Nature +6, Survival +9
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Moss agate (9 gp). Jasper (30 gp).


Social Check DCs


Theren Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his red robe. His black hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Theren grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theren took refuge in the large cave and found the beat up kukri and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Adventurer, Nature. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Theren Caphaxath, Male Elf Monk 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Corkitron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Mentor, Slave. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Corkitron Tealeaf, Male Halfling Aristocrat 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. Jet (110 gp). Jasper (70 gp).


Social Check DCs

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