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Advanced [show]


Caeldrim Holimion, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, violet, dusty cloak. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, In love, Immigrant. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Caeldrim Holimion, Male Elf Warrior 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Barber, who enjoyed hunting, Thamior was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Thamior and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Thamior Cithreth, Male Elf Commoner 6
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 20000 cp. Sard (50 gp).


Social Check DCs


Jabbie Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Jabbie was raised in a hard working conservative environment. A gifted student he started as a Body Guard, but he got bored and became a Jeweler. He used his abilities to trick people and travel the world for free.

Motivation: Many drow want him driven away; and seeks redemption

Ideals: Justice, Extrovert. Bonds: Job, Criminal record, Enemies. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Jabbie Fiddlefen, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: Azurite (11 gp). Tourmaline (110 gp).


Social Check DCs


Thamuz Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His brown hair is braided into rings. His white eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to clean up the streets

Ideals: Gifted, Artistic, Entrepeneur. Bonds: Attractive, Guardian. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Guilt, Male Tiefling Warlock 6
Medium (5'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. Silver pearl (150 gp). Citrine (80 gp). Jasper (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Ploughman. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Duergath Daerdahk, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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