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Advanced [show]


Left-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying brown fur a little too much giving a sharp brown color. He has gleaming, smiling green eyes.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Left-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Left-Handed decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Guardian, Criminal record. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Left-Handed Blossom, Male Tabaxi Commoner 4
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Alexandrite (200 gp). Emerald (900 gp).


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his blue robe. His blonde hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He is the product a well kept family trust fund and as such has never really known need. Curran was born on a far western desert where he grew up under the tutelage of his father, an expert Servant. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Curran Fastfoot, Male Halfling Cleric 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 60 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Amber (120 gp). Citrine (30 gp). Zircon (30 gp). Freshwater pearl (8 gp). Alexandrite (700 gp). Tourmaline (120 gp).


Social Check DCs


Bertram Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has wavy auburn hair. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted martial powers by his dying sister.

Motivation: Doesn't want to be a Sage and was forced into it by his family.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Fatrabbit, Male Halfling Paladin 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Azurite (10 gp). Black star sapphire (600 gp). Rhodochrosite (10 gp). Jasper (80 gp).


Social Check DCs


Thorin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thorin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He became a Mercenary soon after.

Motivation: To be a Miller again; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorin Battlehammer, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Rivaan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He keeps his long black crest kept up in a rat tail. His eyes are gold and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Rivaan grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and to unite with his brother

Ideals: Persistence, Athletic. Bonds: Adventurer, Has a crush, Family. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rivaan Raghthroknaar, Male Dragonborn Warrior 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Banded agate (14 gp). Iolite (40 gp). Golden pearl (100 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs

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