Boddynock Garrick, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Religious. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 80 pp. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Superior lock.
Kellen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His father was a soldier and died while he was still young. Kellen was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Joker, Gifted, Optimist. Bonds: Rich, Military. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
Tharivol Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly greataxes and bastard swords. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Tharivol took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Eye agate (10 gp). 1 Minor magic item.
Nelkin Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut short. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and a rival would like him out of the picture
Ideals: Athletic, Pacifist, Philantrophist, Gifted. Bonds: Poor. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 101 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2300 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item.
Kilvar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend
Flaws: Shy, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
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