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NPC Generator

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Advanced [show]


Kildrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a greatsword on his belt. He is physically well-built. His golden hair is lengthy. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Apothecary.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Kildrak Durthane, Male Dwarf Warlock 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 26000 cp. Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Nordak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his red hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nordak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Nordak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nordak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to dwarven people

Ideals: Extrovert, Persistence. Flaws: Racist. Bonds: Criminal record. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Nordak Rubyeye, Male Dwarf Druid 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 18 (+4)15 (+2)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 100 gp. Deep blue spinel (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Vilberg Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a red cloak and cross-gartered brown stockings. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Half-Orc people; and a rival would like him out of the picture

Ideals: Pacifist. Flaws: Racist. Bonds: Family, Military, Criminal record. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Vilberg Brixton, Male Half-Orc Cleric 3
Medium (5'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Thoradin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean white cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Thoradin Goldfinder, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He wears a small hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Bather, who enjoyed hunting, Osco was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Osco High-hill, Male Halfling Sorcerer 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs

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