Raymond Merton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, white cloak. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy
Flaws: Terse, Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp. Golden pearl (40 gp).
Ogthrak Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Artistic, Impeccable, Gifted. Bonds: Poor, Attractive, Religious. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 34000 sp.
Mozfel Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light red in addition to tight pants. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.
History: He comes from a rich southern family. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the south; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Cynical, Hedonist. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Orryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His hair is short and chestnut. His eyes are likewise violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Orryn hails from a village terrorized by brigands. He worked as a nervous Shepherd and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Fletcher again; and he has a crush on the local fletcher
Flaws: Addict. Bonds: Job, Family, Enemies, Has a crush. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (7 gp).
Grisha Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. His blonde hair is matted, messy, and big. This green eyed southerner is not easily forgotten.
Personality: Grisha speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Grisha lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Religious, Family. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
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